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Copyright Notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. These works may not be reposted without explicit permission.


Conferences

  • Lixandru, E., Zordan, V., Physical rig for first-person, look-at cameras in video games , ACM Siggraph Symposium on Motion in Games (MIG) 2014.

  • Brown, D., Macchietto, A., Yin, K. K., Zordan, V., Control of Rotational Dynamics for Ground Behaviors, ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2013. (BEST PAPER)

  • Wheatland, N., Joerg, S., Zordan, V., Automatic hand-over animation using Prinicple Component Analysis, ACM Siggraph Symposium on Motion in Games (MIG) 2013.

  • Nguyen, N., Arista, R., Liu, K. C., Zordan, V., Adaptive Dynamics with Hybrid Response, Siggraph Asia 2012 (Technical Brief).

  • Kang, C., Wheatland, N., Neff, M., Zordan, V., Automatic hand-over animation for free-hand motions from low resolution input, ACM Siggraph Symposium on Motion in Games (MIG) 2012.

  • Nunes, R., Cavalcante-Neto, J., Vidal, C., Kry, P., Zordan, V., Using Natural Vibrations to Guide Control for Locomotion, ACM Siggraph Symposium on Interactive 3D Graphics and Games (I3D), 2012.

  • Liu, C. K., Zordan, V., Natural User Interface for Character Animation, Motion in Games (MIG), 2011.

  • Wu, C.C., Zordan, V., Goal-Directed Stepping with Momentum Control, ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2010.

  • Nguyen, N., Wheatland, N., Brown, D., Parise, B., Liu, C. K., Zordan, V., Performance capture with physical interaction, ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2010.

  • Zordan, V., Angular Momentum Control in Coordinated Behaviors, Third Annual International Conference on Motion in Games (MIG), 2010.

  • Sanders, B., DiLorenzo, P., Zordan, V., Bakal, D., Toward Anatomical Simulation for Breath Retraining in Mind/Body Medicine, Workshop on 3D Physiological Human, 2008.

  • Nunes, R., Vidal, C., Cavalcante-Neto, J., Zordan, V., Simple Feedforward Control for Responsive Motion Capture-Driven Simulations, International Symposium on Visual Computing (ISVC), 2008.

  • Wu, C.C., Medina, J. , Zordan, V., Simple Steps for Simply Stepping, International Symposium on Visual Computing (ISVC), 2008.

  • Nunes, R., Vidal, C., Cavalcante-Neto, J., Zordan, V., Simulando Reacoes Flexiveis em Movimentos Capturados (in Portuguese), Symposium on Virtual and Augmented Reality (SVR), 2008.

  • Chiu, B., Zordan, V.B., Wu, C.C., State-Annotated Motion Graphs, ACM Virtual Reality Software and Technology (VRST) 2007.

  • Zordan, V.B., Macchietto, A., Medina, J., Soriano, M., Wu, C.C., Metoyer, R., Rose, R., Anticipation from Example, ACM Virtual Reality Software and Technology (VRST) 2007.

  • Yankov, D., Keogh, E., Medina, J., Chiu, B., Zordan, V., Detecting Motifs Under Uniform Scaling. , SIGKDD 2007.

  • Soriano, M., Wu C.C., Macchietto, A., Medina, J., Zordan, V.B., Interactive Dynamic Response for Games, ACM SIGGRAPH/Eurographics Symposium Computer Animation (SCA) - Poster 2007.

  • Zordan, V.B., Macchietto, A., Medina, J., Soriano, M., Wu C.C., Interactive Dynamic Response for Games, ACM SIGGRAPH Sandbox Symposium 2007.

  • Nguyen, N., Sundararajan, V., Zordan, V.B., Motion Classification Using Wireless Sensors for Activity Monitoring in Firefighting, ASME/IEEE International Conference on Mechatronic and Embedded Systems and Applications (MESA) 2007.

  • Matsunaga, M., Zordan, V.B., A Dynamics-based Comparison Metric for Motion Graphs, Computer Graphics International (CGI) 2007.

  • Matsunaga, M., Zordan, V.B., A Dynamics-based Comparison Metric for Motion Graphs, I3D poster, 2007 (awarded BEST "student poster" - 2nd place)

  • Metoyer, R.A., Zordan, V.B., Hermens, B., Wu, C.C., Soriano, M., Anticipating Impacts, ACM SIGGRAPH Technical Sketch, 2006.

  • Majkowska, A., Zordan, V. B., Faloutsos, P., Automatic Splicing for Hand and Body Animations, ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2006.

  • Majkowska, A., Zordan, V. B., Faloutsos, P., Automatic Splicing for Hand and Body Animations, ACM SIGGRAPH Technical Sketch, 2006.

  • Pollard, N. S., Zordan, V. B., Physically Based Grasping Control from Example, ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2005.

  • Zordan, V. B., Celly, B., Chiu, B., Dilorenzo, P. C., Breathe Easy: Model and control of human respiration for computer animation ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2004 (29-38).

  • Zordan, V. B., Celly, B., Chiu, B., Dilorenzo, P. C., Technical Sketch: Model and control of simulated respiration for animation Visual Proceedings of ACM SIGGRAPH 2004, Los Angeles, California, August 2004.

  • DiLorenzo, P. C., Zordan, V. B., Tran, D., Interactive animation of cities over time, 17th International Conference on Computer Animation and Social Agents (CASA) 2004, Geneva, Switzerland.

  • Celly, B., Zordan, V. B., Animated People Textures, 17th International
    Conference on Computer Animation and Social Agents (CASA) 2004, Geneva, Switzerland.

  • Keogh, E., Palpanas, T., Zordan, V., Gunopulos, D. and Cardle, M. (2004) Indexing Large Human-Motion Databases. In proceedings of the 30th International Conference on Very Large Data Bases (VLDB), Toronto, Canada.

  • Keogh, E., Celly, B. , Ratanamahatana, C. A., and Zordan, V.
    A Novel Technique for Indexing Video Surveillance Data.
    ACM SIGMM 2003 Workshop on Video Surveillance, in conjunction with eleventh ACM International Conference on Multimedia, 2003.

  • Zordan, V. B., Horst, N. C., Mapping optical motion capture data to skeletal motion using a physical model, ACM SIGGRAPH Symposium on Computer Animation, 2003.

  • Zordan, V. B., Hodgins, J. K., Motion capture-driven simulations that hit and react, ACM SIGGRAPH Symposium on Computer Animation, 2002.

  • Mataric, M. J., Jenkins, O. C., Fod, A., and Zordan, V. B., Control and Imitation in Humanoids AAAI Fall Symposium on Simulating Human Agents, North Falmouth, MA, Nov. 2000.

  • Zordan, V. B., Hodgins, J. K., Tracking and Modifying Upper-body Human Motion Data with Dynamic Simulation Computer Animation and Simulation '99, Eurographics Animation Workshop, Sept 1999, Springer-Verlag, Wien, pp. 13-22.

  • Zordan, V. B., Hodgins, J. K., Technical Sketch: Tracking Human Motion Data with Dynamic Simulation Visual Proceedings of ACM SIGGRAPH 1999, Los Angeles, California, August 1999.

  • Mataric, M. J., Zordan, V. B., Mason, Z., Movement Control Methods for Complex, Dynamically Simulated Agents: Adonis Dances the Macarena Proceedings of Autonomous Agents '98, Minneapolis/St. Paul, May 1998, pp 317-324.

  • Hodgins, J. K., O'Brien, J. F., Zordan, V. B. Technical Sketch: Combining Active and Passive Simulations for Secondary Motion Visual Proceedings of ACM SIGGRAPH 1997, Los Angeles, California, August 1997.


    Journals

  • J. Deveau, S. Jaeggi, V. Zordan, C. Phung, A. Seitz, How to build better memory training games, Frontiers in Systems Neuroscience, 2015.

  • V. Zordan D. Brown, A. Macchietto, K. Yin, Control for Rotation Dynamics for Ground and Aerial Behaviors, IEEE Transactions on Visualization and Computer Graphics (TVCG) 2014.

  • Macchietto, A., Zordan, V., Shelton, C.R., Momentum Control for Balance, Transactions on Graphics/ACM SIGGRAPH 2009.

  • Ishigaki S., White T., Zordan V., Liu K.C., Performance-Based Control Interface for Character Animation, Transactions on Graphics/ACM SIGGRAPH 2009.

  • DiLorenzo, P., Zordan, V., Sanders, B., Laughing Out Loud: Control for Modeling Anatomically Inspired Laughter using Audio, Transactions on Graphics/ACM SIGGRAPH Asia 2008.

  • Metoyer, R. A., Zordan, V. B., Hermens, B., Wu, C. C., Soriano, M., Psychologically inspired anticipation and dynamic response for impacts to the head and upper body, Transactions on Visual Computing and Graphics (TVCG) 2007.

  • Zordan, V. B., Majkowska, A., Chiu, B., Fast, M., Dynamic Response for Motion Capture Animation , Transactions on Graphics/ACM SIGGRAPH 2005.

  • Zordan, V. B., Celly, B., Chiu, B., Dilorenzo, P. C., Breathe Easy: Model and control of human respiration for computer animation Graphical Models, 2005.

  • O'Brien, J. F., Zordan, V. B., Hodgins, J. K., Combining Active and Passive Simulations for Secondary Motion IEEE: Computer Graphics and Applications, July/August 2000, Vol. 20, No. 6, pp. 86-96.

  • Mataric, M. J., Zordan, V. B., Williamson, M. M., Making Complex Articulated Agents Dance: an analysis of control methods drawn from robotics, animation, and biology Autonomous Agents and Multi-Agent Systems, 2(1), Mar 1999, 23-44.


    Book Chapters and Courses

  • Hodgins J. K., O'Brien J. F., Pollard N. S., Sumner, R. W., Wooten, W. L., Yngve, G. D., Zordan V. B., Creating Realistic Motion In Joseph D. Anderson and Barbara Fisher Anderson (eds.), Moving Image Theory: Ecological Considerations. Carbondale: Southern Illinois University Press (2005).

  • Zordan, V. B., Simulating Upper-body Intensive Activities from Human Motion Examples course notes and lecture, Animating Humans by Combining Simulation and Motion Capture Siggraph 2000, Course Notes Vol. 33, pp. 41-49.


    Animation Screenings and Other

  • Keogh, E., Lonardi, S., Zordan, V., Lee, S., and Jara, M., Visualizing the similarity of human and chimp DNA Multimedia Video, 2005.

  • Zordan, V. B., Pollard, N. S., Hodgins, J. K., et al., Alien Occurrence (computer generated animation, QT video 1:50 minutes, 50M), Presented at LCC's Video Opticon 98 at Georgia Tech, 1998.

  • Hodgins, J. K., Wooten, W. L., Zordan, V. B., et al., Atlanta in Motion (computer generated animation, QT video 1 minute, 24M), Presented in the Electronic Theater at Siggraph 1996.

  • O'Brien, J. F., Zordan, V. B., Hodgins, J. K., Comparison of Real and Simulated Basketball Net (computer generated image) ACM SIGGRAPH '98 technical slide set, Computer Graphics, August 1998.