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Research Publications
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Conferences
Lixandru, E., Zordan, V.,
Physical rig for first-person, look-at cameras in video games ,
ACM Siggraph Symposium on Motion in Games (MIG) 2014.
Brown, D., Macchietto, A., Yin, K. K., Zordan, V.,
Control of Rotational Dynamics for Ground Behaviors,
ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2013. (BEST PAPER)
Wheatland, N., Joerg, S., Zordan, V.,
Automatic hand-over animation using Prinicple Component Analysis,
ACM Siggraph Symposium on Motion in Games (MIG) 2013.
Nguyen, N., Arista, R., Liu, K. C., Zordan, V.,
Adaptive Dynamics with Hybrid Response,
Siggraph Asia 2012 (Technical Brief).
Kang, C., Wheatland, N., Neff, M., Zordan, V.,
Automatic hand-over animation for free-hand motions from low resolution input,
ACM Siggraph Symposium on Motion in Games (MIG) 2012.
Nunes, R., Cavalcante-Neto, J., Vidal, C., Kry, P., Zordan, V.,
Using Natural Vibrations to Guide Control for Locomotion,
ACM Siggraph Symposium on Interactive 3D Graphics and Games (I3D), 2012.
Liu, C. K., Zordan, V.,
Natural User Interface for Character Animation,
Motion in Games (MIG), 2011.
Wu, C.C., Zordan, V.,
Goal-Directed Stepping with Momentum Control,
ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2010.
Nguyen, N., Wheatland, N., Brown, D., Parise, B., Liu, C. K., Zordan, V.,
Performance capture with physical interaction,
ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2010.
Zordan, V.,
Angular Momentum Control in Coordinated Behaviors,
Third Annual International Conference on Motion in Games (MIG), 2010.
Sanders, B., DiLorenzo, P., Zordan, V., Bakal, D.,
Toward Anatomical Simulation for Breath Retraining in Mind/Body Medicine,
Workshop on 3D Physiological Human, 2008.
Nunes, R., Vidal, C., Cavalcante-Neto, J., Zordan, V.,
Simple Feedforward Control for Responsive Motion Capture-Driven Simulations,
International Symposium on Visual Computing (ISVC), 2008.
Wu, C.C., Medina, J. , Zordan, V.,
Simple Steps for Simply Stepping,
International Symposium on Visual Computing (ISVC), 2008.
Nunes, R., Vidal, C., Cavalcante-Neto, J., Zordan, V.,
Simulando Reacoes Flexiveis em Movimentos Capturados (in Portuguese),
Symposium on Virtual and Augmented Reality (SVR), 2008.
Chiu, B., Zordan, V.B., Wu, C.C.,
State-Annotated Motion Graphs,
ACM Virtual Reality Software and Technology (VRST) 2007.
Zordan, V.B., Macchietto, A., Medina, J., Soriano, M., Wu, C.C., Metoyer, R., Rose, R.,
Anticipation from Example,
ACM Virtual Reality Software and Technology (VRST) 2007.
Yankov, D., Keogh, E., Medina, J., Chiu, B., Zordan, V.,
Detecting Motifs Under Uniform Scaling.
,
SIGKDD 2007.
Soriano, M., Wu C.C., Macchietto, A., Medina, J., Zordan, V.B.,
Interactive Dynamic Response
for Games,
ACM SIGGRAPH/Eurographics Symposium Computer Animation (SCA) - Poster 2007.
Zordan, V.B., Macchietto, A., Medina, J., Soriano, M., Wu C.C.,
Interactive Dynamic Response
for Games,
ACM SIGGRAPH Sandbox Symposium 2007.
Nguyen, N., Sundararajan, V., Zordan, V.B.,
Motion Classification Using Wireless Sensors for Activity Monitoring in
Firefighting, ASME/IEEE International Conference on Mechatronic and
Embedded Systems and Applications (MESA) 2007.
Matsunaga, M., Zordan, V.B.,
A Dynamics-based Comparison
Metric for Motion Graphs,
Computer Graphics International (CGI) 2007.
Matsunaga, M., Zordan, V.B.,
A Dynamics-based Comparison Metric for Motion Graphs,
I3D poster, 2007 (awarded BEST "student poster" - 2nd place)
Metoyer, R.A., Zordan, V.B., Hermens, B., Wu, C.C., Soriano, M.,
Anticipating Impacts,
ACM SIGGRAPH Technical Sketch, 2006.
Majkowska, A., Zordan, V. B., Faloutsos, P.,
Automatic Splicing for Hand and Body Animations,
ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA),
2006.
Majkowska, A., Zordan, V. B., Faloutsos, P.,
Automatic Splicing for Hand and Body Animations,
ACM SIGGRAPH Technical Sketch,
2006.
Pollard, N. S., Zordan, V. B.,
Physically Based Grasping Control from Example,
ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA),
2005.
Zordan, V. B., Celly, B., Chiu, B., Dilorenzo, P. C.,
Breathe Easy:
Model and control of human respiration for computer animation
ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2004
(29-38).
Zordan, V. B., Celly, B., Chiu, B., Dilorenzo, P. C.,
Technical Sketch:
Model and control of simulated respiration for animation
Visual Proceedings of ACM SIGGRAPH 2004, Los Angeles,
California, August 2004.
DiLorenzo, P. C., Zordan, V. B., Tran, D., Interactive
animation of cities over time, 17th International Conference
on Computer Animation and Social Agents (CASA) 2004,
Geneva, Switzerland.
Celly, B., Zordan, V. B., Animated
People Textures, 17th International
Conference on Computer Animation and Social Agents (CASA) 2004,
Geneva, Switzerland.
Keogh, E., Palpanas, T., Zordan, V., Gunopulos, D. and Cardle,
M. (2004) Indexing Large
Human-Motion Databases. In proceedings of the 30th International
Conference on Very Large Data Bases (VLDB), Toronto, Canada.
Keogh, E., Celly, B. , Ratanamahatana, C. A.,
and Zordan, V.
A Novel Technique
for Indexing Video Surveillance Data.
ACM SIGMM 2003 Workshop on Video Surveillance,
in conjunction with eleventh ACM International Conference
on Multimedia, 2003.
Zordan, V. B., Horst, N. C., Mapping optical motion capture data
to skeletal motion using a physical model, ACM SIGGRAPH
Symposium on Computer Animation, 2003.
Zordan, V. B., Hodgins, J. K., Motion capture-driven simulations
that hit and react, ACM SIGGRAPH Symposium on Computer
Animation, 2002.
Mataric, M. J., Jenkins, O. C., Fod, A., and Zordan, V. B., Control and Imitation in Humanoids
AAAI Fall Symposium on Simulating Human Agents, North
Falmouth, MA, Nov. 2000.
Zordan, V. B., Hodgins, J. K., Tracking and Modifying Upper-body
Human Motion Data with Dynamic Simulation Computer Animation
and Simulation '99, Eurographics Animation Workshop, Sept
1999, Springer-Verlag, Wien, pp. 13-22.
Zordan, V. B., Hodgins, J. K., Technical Sketch: Tracking
Human Motion Data with Dynamic Simulation Visual Proceedings of
ACM SIGGRAPH 1999, Los Angeles, California, August 1999.
Mataric, M. J., Zordan, V. B., Mason, Z.,
Movement Control Methods for Complex,
Dynamically Simulated Agents: Adonis Dances the Macarena
Proceedings of Autonomous Agents '98, Minneapolis/St. Paul,
May 1998, pp 317-324.
Hodgins, J. K., O'Brien, J. F., Zordan, V. B. Technical
Sketch: Combining Active and Passive Simulations for Secondary
Motion Visual Proceedings of ACM SIGGRAPH 1997, Los Angeles,
California, August 1997.
Journals
J. Deveau, S. Jaeggi, V. Zordan, C. Phung, A. Seitz, How to build better memory training games,
Frontiers in Systems Neuroscience, 2015.
V. Zordan D. Brown, A. Macchietto, K. Yin,
Control for Rotation Dynamics for Ground and Aerial Behaviors,
IEEE Transactions on Visualization and Computer Graphics (TVCG) 2014.
Macchietto, A., Zordan, V., Shelton, C.R.,
Momentum Control for Balance,
Transactions on Graphics/ACM SIGGRAPH 2009.
Ishigaki S., White T., Zordan V., Liu K.C.,
Performance-Based Control Interface for Character
Animation,
Transactions on Graphics/ACM SIGGRAPH 2009.
DiLorenzo, P., Zordan, V., Sanders, B.,
Laughing Out Loud:
Control for Modeling Anatomically
Inspired Laughter using Audio,
Transactions on Graphics/ACM SIGGRAPH Asia 2008.
Metoyer, R. A., Zordan, V. B., Hermens, B., Wu, C. C., Soriano, M.,
Psychologically inspired anticipation and dynamic response for impacts to the head and upper body,
Transactions on Visual Computing and Graphics (TVCG) 2007.
Zordan, V. B., Majkowska, A., Chiu, B., Fast, M.,
Dynamic Response for Motion Capture Animation ,
Transactions on Graphics/ACM SIGGRAPH 2005.
Zordan, V. B., Celly, B., Chiu, B., Dilorenzo, P. C.,
Breathe Easy:
Model and control of human respiration for computer animation
Graphical Models, 2005.
O'Brien, J. F., Zordan, V. B., Hodgins, J. K., Combining Active and Passive Simulations
for Secondary Motion IEEE: Computer Graphics and Applications,
July/August 2000, Vol. 20, No. 6, pp. 86-96.
Mataric, M. J., Zordan, V. B., Williamson, M. M., Making Complex Articulated Agents
Dance: an analysis of control methods drawn from robotics,
animation, and biology Autonomous Agents and Multi-Agent
Systems, 2(1), Mar 1999, 23-44.
Book Chapters and Courses
Hodgins J. K., O'Brien J. F., Pollard N. S., Sumner, R. W.,
Wooten, W. L., Yngve, G. D., Zordan V. B., Creating Realistic
Motion In Joseph D. Anderson and Barbara Fisher Anderson (eds.),
Moving Image Theory: Ecological Considerations. Carbondale:
Southern Illinois University Press (2005).
Zordan, V. B., Simulating Upper-body Intensive Activities
from Human Motion Examples course notes and lecture,
Animating Humans by Combining Simulation and Motion Capture
Siggraph 2000, Course Notes Vol. 33, pp. 41-49.
Animation Screenings and Other
Keogh, E., Lonardi, S., Zordan, V., Lee, S., and Jara, M.,
Visualizing the similarity of human and chimp DNA
Multimedia Video, 2005.
Zordan, V. B., Pollard, N. S., Hodgins, J. K., et al., Alien
Occurrence (computer generated animation, QT video 1:50 minutes,
50M), Presented at LCC's Video Opticon 98 at Georgia Tech, 1998.
Hodgins, J. K., Wooten, W. L., Zordan, V. B., et al.,
Atlanta in
Motion (computer generated animation, QT video 1 minute, 24M),
Presented in the Electronic Theater at Siggraph 1996.
O'Brien, J. F., Zordan, V. B., Hodgins, J. K., Comparison of
Real and Simulated Basketball Net (computer generated image) ACM
SIGGRAPH '98 technical slide set, Computer Graphics, August 1998.
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